method to_int = convert basic_to_int self#get
method to_float_array = convert basic_to_float_array self#get
method to_string = convert basic_to_string self#get
+ method of_float_array : float array -> value_type =
+ fun data -> new value (basic_of_float_array data)
method private prim1 : (basic -> basic) -> value =
fun oper ->
method recip = self#prim1 basic_recip
method zero = self#prim1 basic_zero
method floor = self#prim1 basic_floor
+ method ceil = self#prim1 basic_ceil
+ method rint = self#prim1 basic_rint
method int = self#prim1 basic_int
+ method float = self#prim1 basic_float
method sin = self#prim1 basic_sin
+ method asin = self#prim1 basic_asin
method cos = self#prim1 basic_cos
+ method acos = self#prim1 basic_acos
+ method tan = self#prim1 basic_tan
method atan = self#prim1 basic_atan
+ method exp = self#prim1 basic_exp
method sqrt = self#prim1 basic_sqrt
+ method ln = self#prim1 basic_ln
+ method lg = self#prim1 basic_lg
+ method abs = self#prim1 basic_abs
method private prim2 : (basic -> basic -> basic) -> value -> value =
fun oper ->
method sub = self#prim2 basic_sub
method mul = self#prim2 basic_mul
method div = self#prim2 basic_div
- method atan2 = self#prim2 basic_atan2
+ method power = self#prim2 basic_power
+ method _and = self#prim2 basic_and
+ method _or = self#prim2 basic_or
+ method _xor = self#prim2 basic_xor
method _mod = self#prim2 basic_mod
- method larger = self#prim2 basic_larger
- method smaller = self#prim2 basic_smaller
+ method fmod = self#prim2 basic_fmod
+ method remainder = self#prim2 basic_remainder
+ method gt = self#prim2 basic_gt
+ method lt = self#prim2 basic_lt
+ method geq = self#prim2 basic_geq
+ method leq = self#prim2 basic_leq
+ method eq = self#prim2 basic_eq
+ method neq = self#prim2 basic_neq
+ method atan2 = self#prim2 basic_atan2
+ method max = self#prim2 basic_max
+ method min = self#prim2 basic_min
end;;