X-Git-Url: https://svn.cri.ensmp.fr/git/Plinn.git/blobdiff_plain/2b582ca6aead4eff492c8191d5a90633d1e0ff19..b5f944c62ef5fcb4cc038b68b281ca950d855ce1:/skins/ajax_scripts/ajax_form_manager.js

diff --git a/skins/ajax_scripts/ajax_form_manager.js b/skins/ajax_scripts/ajax_form_manager.js
index 6fff36f..acca796 100644
--- a/skins/ajax_scripts/ajax_form_manager.js
+++ b/skins/ajax_scripts/ajax_form_manager.js
@@ -1,4 +1,4 @@
-// (c) Benoît PIN 2006-2007
+// (c) Benoît PIN 2006-2014
 // http://plinn.org
 // Licence GPL
 // 
@@ -8,12 +8,13 @@ var FormManager;
 
 (function(){
 	
-FormManager = function(form, responseTextDest, lazy) {
+FormManager = function(form, responseTextDest, lazy, noHistory) {
 	if (form.elements.namedItem("noAjax")) {return;}
 	
 	this.form = form;
 	this.responseTextDest = responseTextDest;
 	this.lazy = lazy;
+	this.noHistory = noHistory;
 	var thisManager = this;
 	this.form.onsubmit = function(evt) { thisManager.submit(evt); };
 	this.form.onclick = function(evt) { thisManager.click(evt); };
@@ -175,10 +176,10 @@ FormManager.prototype.replaceElementByField = function(evt) {
 		var tabIndex = ob.tabIndex;
 		var text;
 		if (ob.firstChild && ob.firstChild.className === 'hidden_value') {
-		    text = ob.firstChild.innerHTML;
+			text = ob.firstChild.innerHTML;
 		}
 		else {
-		    text = ob.innerHTML;
+			text = ob.innerHTML;
 		}
 		disablePropagation(evt);
 		var parent;
@@ -391,19 +392,30 @@ FormManager.prototype.loadResponse = function(req) {
 					return;
 				}
 				var fragments = req.responseXML.documentElement.childNodes;
-				var fragment, dest;
-				var i;
-				for (i=0 ; i<fragments.length ; i++) {
-					fragment = fragments[i];
-					if (fragment.nodeName === 'fragment') {
-						dest = document.getElementById(fragment.getAttribute('id'));
-						dest.innerHTML = fragment.firstChild.nodeValue;
-			
-						scripts = dest.getElementsByTagName('script');
-						var j;
-						for (j=0 ; j < scripts.length ; j++) {
-							globalScriptRegistry.loadScript(scripts[j]);
-						}
+				var element, dest, i, j;
+				for (i=0 ; i < fragments.length ; i++) {
+					element = fragments[i];
+					switch (element.nodeName) {
+						case 'fragment' :
+							dest = document.getElementById(element.getAttribute('id'));
+							if(dest) {
+								dest.innerHTML = element.firstChild.nodeValue;
+								scripts = dest.getElementsByTagName('script');
+								for (j=0 ; j < scripts.length ; j++) {
+									globalScriptRegistry.loadScript(scripts[j]); }
+							}
+							break;
+						case 'base' :
+							var headBase = document.getElementsByTagName('base');
+							if (headBase.length > 0) {
+								headBase[0].setAttribute('href', element.getAttribute('href'));
+							}
+							else {
+								headBase = document.createElement('base');
+								headBase.setAttribute('href', element.getAttribute('href'));
+								document.head.appendChild(headBase);
+							}
+							break;
 					}
 				}
 				break;
@@ -424,6 +436,8 @@ FormManager.prototype.loadResponse = function(req) {
 	var onAfterPopulate = this.onAfterPopulate;
 	onAfterPopulate();
 	this.scrollToPortalMessage();
+	var url = this.form.action;
+	if (!this.noHistory){ history.pushState(url, document.title, url); }
 };
 
 FormManager.prototype.scrollToPortalMessage = function() {
@@ -480,43 +494,43 @@ function smoothScroll(from, to) {
 
 /* adapted from http://xahlee.info/js/js_shake_box.html */
 function shake(e, distance, time) {
-    // Handle arguments
-    if (!time) { time = 500; }
-    if (!distance) { distance = 5; }
-
-    // Save the original style of e, Make e relatively positioned, Note the animation start time, Start the animation
-    var originalStyle = e.style.cssText;
-    e.style.position = "relative";
-    var start = (new Date()).getTime();
-
-    // This function checks the elapsed time and updates the position of e.
-    // If the animation is complete, it restores e to its original state.
-    // Otherwise, it updates e's position and schedules itself to run again.
-    function animate() {
-        var now = (new Date()).getTime();
-        // Get current time
-        var elapsed = now-start;
-        // How long since we started
-        var fraction = elapsed/time;
-        // What fraction of total time?
-        if (fraction < 1) {
-            // If the animation is not yet complete
-            // Compute the x position of e as a function of animation
-            // completion fraction. We use a sinusoidal function, and multiply
-            // the completion fraction by 4pi, so that it shakes back and
-            // forth twice.
-            var x = distance * Math.sin(fraction*8*Math.PI);
-            e.style.left = x + "px";
-            // Try to run again in 25ms or at the end of the total time.
-            // We're aiming for a smooth 40 frames/second animation.
-            setTimeout(animate, Math.min(25, time-elapsed));
-        }
-        else {
-            // Otherwise, the animation is complete
-            e.style.cssText = originalStyle; // Restore the original style
-        }
-    }
-    animate();
+	// Handle arguments
+	if (!time) { time = 500; }
+	if (!distance) { distance = 5; }
+
+	// Save the original style of e, Make e relatively positioned, Note the animation start time, Start the animation
+	var originalStyle = e.style.cssText;
+	e.style.position = "relative";
+	var start = (new Date()).getTime();
+
+	// This function checks the elapsed time and updates the position of e.
+	// If the animation is complete, it restores e to its original state.
+	// Otherwise, it updates e's position and schedules itself to run again.
+	function animate() {
+		var now = (new Date()).getTime();
+		// Get current time
+		var elapsed = now-start;
+		// How long since we started
+		var fraction = elapsed/time;
+		// What fraction of total time?
+		if (fraction < 1) {
+			// If the animation is not yet complete
+			// Compute the x position of e as a function of animation
+			// completion fraction. We use a sinusoidal function, and multiply
+			// the completion fraction by 4pi, so that it shakes back and
+			// forth twice.
+			var x = distance * Math.sin(fraction*8*Math.PI);
+			e.style.left = x + "px";
+			// Try to run again in 25ms or at the end of the total time.
+			// We're aiming for a smooth 40 frames/second animation.
+			setTimeout(animate, Math.min(25, time-elapsed));
+		}
+		else {
+			// Otherwise, the animation is complete
+			e.style.cssText = originalStyle; // Restore the original style
+		}
+	}
+	animate();
 }
 
 }());