X-Git-Url: https://svn.cri.ensmp.fr/git/Plinn.git/blobdiff_plain/eda66a51fdc314fc63a13c5a81de440216a87c5c..e84f5c7fa632192d9c030185820021c3a88a8f4e:/skins/ajax_scripts/ajax_form_manager.js

diff --git a/skins/ajax_scripts/ajax_form_manager.js b/skins/ajax_scripts/ajax_form_manager.js
index 03ebdd8..8b51b2e 100644
--- a/skins/ajax_scripts/ajax_form_manager.js
+++ b/skins/ajax_scripts/ajax_form_manager.js
@@ -17,7 +17,6 @@ FormManager = function(form, responseTextDest, lazy) {
 	var thisManager = this;
 	this.form.onsubmit = function(evt) { thisManager.submit(evt); };
 	this.form.onclick = function(evt) { thisManager.click(evt); };
-	this.submitButton = null;
 	
 	/* raised on form submit */
 	this.onBeforeSubmit = null;
@@ -55,6 +54,7 @@ FormManager.prototype.submit = function(evt) {
 			if (onBeforeSubmit.length) {
 				onBeforeSubmit = onBeforeSubmit[0];
 			}
+			/*jslint evil: true */
 			this.onBeforeSubmit = eval(onBeforeSubmit.value);
 			bsMessage = this.onBeforeSubmit(thisManager, evt);
 		}
@@ -99,7 +99,7 @@ FormManager.prototype.submit = function(evt) {
 		query += submitButton.name + '=' + submitButton.value + '&';
 	}
 	
-	if (window.AJAX_CONFIG && (AJAX_CONFIG & 1 === 1)) {
+	if (window.AJAX_CONFIG && ((AJAX_CONFIG & 1) === 1)) {
 		if (form.method.toLowerCase() === 'post') {
 			this._post(query);
 		}
@@ -175,10 +175,10 @@ FormManager.prototype.replaceElementByField = function(evt) {
 		var tabIndex = ob.tabIndex;
 		var text;
 		if (ob.firstChild && ob.firstChild.className === 'hidden_value') {
-		    text = ob.firstChild.innerHTML;
+			text = ob.firstChild.innerHTML;
 		}
 		else {
-		    text = ob.innerHTML;
+			text = ob.innerHTML;
 		}
 		disablePropagation(evt);
 		var parent;
@@ -422,21 +422,18 @@ FormManager.prototype.loadResponse = function(req) {
 	}
 	
 	var onAfterPopulate = this.onAfterPopulate;
-	if (typeof(onAfterPopulate) === "string") {
-		if (window.console) {
-			console.warn('Deprecation WARNING onAfterPopulate: ' + onAfterPopulate);
-		}
-		onAfterPopulate = eval(onAfterPopulate);
-	}
 	onAfterPopulate();
 	this.scrollToPortalMessage();
+	history.pushState(absolute_url(), document.title, absolute_url());
 };
 
 FormManager.prototype.scrollToPortalMessage = function() {
 	var psm = document.getElementById('DesktopStatusBar');
-	var msgOffset = psm.offsetTop;
-	smoothScroll(window.scrollY, msgOffset);
-	shake(psm, 10, 1000);
+	if (psm) {
+		var msgOffset = psm.offsetTop;
+		smoothScroll(window.scrollY, msgOffset);
+		shake(psm, 10, 1000);
+	}
 };
 
 FormManager.prototype._fitField = function(evt) {
@@ -484,43 +481,43 @@ function smoothScroll(from, to) {
 
 /* adapted from http://xahlee.info/js/js_shake_box.html */
 function shake(e, distance, time) {
-    // Handle arguments
-    if (!time) time = 500;
-    if (!distance) distance = 5;
-
-    // Save the original style of e, Make e relatively positioned, Note the animation start time, Start the animation
-    var originalStyle = e.style.cssText;
-    e.style.position = "relative";
-    var start = (new Date()).getTime();
-    animate();
-
-    // This function checks the elapsed time and updates the position of e.
-    // If the animation is complete, it restores e to its original state.
-    // Otherwise, it updates e's position and schedules itself to run again.
-    function animate() {
-        var now = (new Date()).getTime();
-        // Get current time
-        var elapsed = now-start;
-        // How long since we started
-        var fraction = elapsed/time;
-        // What fraction of total time?
-        if (fraction < 1) {
-            // If the animation is not yet complete
-            // Compute the x position of e as a function of animation
-            // completion fraction. We use a sinusoidal function, and multiply
-            // the completion fraction by 4pi, so that it shakes back and
-            // forth twice.
-            var x = distance * Math.sin(fraction*8*Math.PI);
-            e.style.left = x + "px";
-            // Try to run again in 25ms or at the end of the total time.
-            // We're aiming for a smooth 40 frames/second animation.
-            setTimeout(animate, Math.min(25, time-elapsed));
-        }
-        else {
-            // Otherwise, the animation is complete
-            e.style.cssText = originalStyle; // Restore the original style
-        }
-    }
+	// Handle arguments
+	if (!time) { time = 500; }
+	if (!distance) { distance = 5; }
+
+	// Save the original style of e, Make e relatively positioned, Note the animation start time, Start the animation
+	var originalStyle = e.style.cssText;
+	e.style.position = "relative";
+	var start = (new Date()).getTime();
+
+	// This function checks the elapsed time and updates the position of e.
+	// If the animation is complete, it restores e to its original state.
+	// Otherwise, it updates e's position and schedules itself to run again.
+	function animate() {
+		var now = (new Date()).getTime();
+		// Get current time
+		var elapsed = now-start;
+		// How long since we started
+		var fraction = elapsed/time;
+		// What fraction of total time?
+		if (fraction < 1) {
+			// If the animation is not yet complete
+			// Compute the x position of e as a function of animation
+			// completion fraction. We use a sinusoidal function, and multiply
+			// the completion fraction by 4pi, so that it shakes back and
+			// forth twice.
+			var x = distance * Math.sin(fraction*8*Math.PI);
+			e.style.left = x + "px";
+			// Try to run again in 25ms or at the end of the total time.
+			// We're aiming for a smooth 40 frames/second animation.
+			setTimeout(animate, Math.min(25, time-elapsed));
+		}
+		else {
+			// Otherwise, the animation is complete
+			e.style.cssText = originalStyle; // Restore the original style
+		}
+	}
+	animate();
 }
 
 }());