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Revert "Upload avec script adhoc."
[Portfolio.git]
/
skins
/
fileupload.js
diff --git
a/skins/fileupload.js
b/skins/fileupload.js
index
905ccf7
..
980fb44
100644
(file)
--- a/
skins/fileupload.js
+++ b/
skins/fileupload.js
@@
-88,8
+88,9
@@
DDFileUploader.prototype.progressHandler = function(evt) {
DDFileUploader.prototype.previewQueuePush = function(slide) {
this.previewQueue.push(slide);
DDFileUploader.prototype.previewQueuePush = function(slide) {
this.previewQueue.push(slide);
- if (!this._previewQueueRunning)
+ if (!this._previewQueueRunning)
{
this.startPreviewQueue();
this.startPreviewQueue();
+ }
};
DDFileUploader.prototype.startPreviewQueue = function() {
};
DDFileUploader.prototype.startPreviewQueue = function() {
@@
-99,16
+100,19
@@
DDFileUploader.prototype.startPreviewQueue = function() {
DDFileUploader.prototype.previewQueueLoadNext = function() {
var slide = this.previewQueue.shift();
DDFileUploader.prototype.previewQueueLoadNext = function() {
var slide = this.previewQueue.shift();
- if (slide)
+ if (slide)
{
this.previewUploadedImage(slide);
this.previewUploadedImage(slide);
- else
+ }
+ else {
this._previewQueueRunning = false;
this._previewQueueRunning = false;
+ }
};
DDFileUploader.prototype.uploadQueuePush = function(slide) {
this.uploadQueue.push(slide);
};
DDFileUploader.prototype.uploadQueuePush = function(slide) {
this.uploadQueue.push(slide);
- if (!this._uploadQueueRunning)
+ if (!this._uploadQueueRunning)
{
this.startUploadQueue();
this.startUploadQueue();
+ }
};
DDFileUploader.prototype.startUploadQueue = function() {
};
DDFileUploader.prototype.startUploadQueue = function() {
@@
-119,10
+123,12
@@
DDFileUploader.prototype.startUploadQueue = function() {
DDFileUploader.prototype.uploadQueueLoadNext = function() {
var slide = this.uploadQueue.shift();
DDFileUploader.prototype.uploadQueueLoadNext = function() {
var slide = this.uploadQueue.shift();
- if (slide)
+ if (slide)
{
this.upload(slide);
this.upload(slide);
- else
+ }
+ else {
this._uploadQueueRunning = false;
this._uploadQueueRunning = false;
+ }
};
};