+ # sélection de l'instrument
+ selector = InstrumentSelector()
+ selector.run()
+ selector.stop()
+ pygame.event.clear()
+ EventDispatcher.reset()
+ instrumentDescription = selector.selectedInstrument
+
+ # lancement du lecteur / clavier
+ song = musicXml2Song(home.songFile, printNotes=True)
+ bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
+ synth.program_select(0, bank, preset)
+ playingScreen = SongPlayingScreen(synth, song)