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Ajout du thème pgu spécifique à minwii dans l'installateur.
[minwii.git]
/
src
/
minwii
/
widgets
/
playingscreen.py
diff --git
a/src/minwii/widgets/playingscreen.py
b/src/minwii/widgets/playingscreen.py
index
adb6981
..
ca6a1e3
100755
(executable)
--- a/
src/minwii/widgets/playingscreen.py
+++ b/
src/minwii/widgets/playingscreen.py
@@
-100,7
+100,9
@@
class PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
@event_handler(pygame.KEYDOWN)
def handleKeyDown(self, event) :
@event_handler(pygame.KEYDOWN)
def handleKeyDown(self, event) :
- if event.key == pygame.K_q or event.unicode == u'q':
+ if event.key == pygame.K_q or \
+ event.unicode == u'q' or \
+ pygame.K_ESCAPE:
self.stop()
@event_handler(pygame.MOUSEBUTTONDOWN)
self.stop()
@event_handler(pygame.MOUSEBUTTONDOWN)
@@
-227,7
+229,7
@@
class SongPlayingScreen(PlayingScreenBase) :
def handleEasyColumnOver(self, event) :
col = event.column
if col.state and \
def handleEasyColumnOver(self, event) :
col = event.column
if col.state and \
-
any(event.mouseEvent.buttons)
and \
+
self.cursor.pressed
and \
not self.currentNotePlayed :
self.playnote(col, event.pos)
SongPlayingScreen.setNoteTimeout(
not self.currentNotePlayed :
self.playnote(col, event.pos)
SongPlayingScreen.setNoteTimeout(
@@
-240,7
+242,7
@@
class SongPlayingScreen(PlayingScreenBase) :
def handleNormalColumnOver(self, event) :
col = event.column
if col.state and \
def handleNormalColumnOver(self, event) :
col = event.column
if col.state and \
-
any(event.mouseEvent.buttons)
and \
+
self.cursor.pressed
and \
not self.currentNotePlayed :
self.playnote(col, event.pos)
self.currentNotePlayed = True
not self.currentNotePlayed :
self.playnote(col, event.pos)
self.currentNotePlayed = True