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Implémentation de l'ajustement « en live » du tempo d'exécution de la chanson sur...
[minwii.git]
/
src
/
minwii
/
app.py
diff --git
a/src/minwii/app.py
b/src/minwii/app.py
index
2ac1d72
..
c56700a
100755
(executable)
--- a/
src/minwii/app.py
+++ b/
src/minwii/app.py
@@
-50,6
+50,7
@@
class MinWii(object):
self.initWiimotes()
self.firstSong = True
self.screen = SCREEN_HOME
self.initWiimotes()
self.firstSong = True
self.screen = SCREEN_HOME
+ self.playingScreen = None
def initWiimotes(self) :
if self.wiimoteSupport :
def initWiimotes(self) :
if self.wiimoteSupport :
@@
-58,7
+59,7
@@
class MinWii(object):
global pygame_wiimouse
from pywiiuse import pygame_wiimouse
from minwii.config import IR_POSITION
global pygame_wiimouse
from pywiiuse import pygame_wiimouse
from minwii.config import IR_POSITION
- pygame_wiimouse.init(
2, 5, self.screenResolution, IR_POSITION) # look for 4
, wait 5 seconds
+ pygame_wiimouse.init(
5, 5, self.screenResolution, IR_POSITION) # look for 5
, wait 5 seconds
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
@@
-84,6
+85,10
@@
class MinWii(object):
self.synth.inc_gain()
elif wiiuse.is_just_pressed(wm, wiiuse.button['-']) :
self.synth.dec_gain()
self.synth.inc_gain()
elif wiiuse.is_just_pressed(wm, wiiuse.button['-']) :
self.synth.dec_gain()
+ elif wiiuse.is_just_pressed(wm, wiiuse.button['1']) and self.playingScreen :
+ self.playingScreen.tempoTrimUp()
+ elif wiiuse.is_just_pressed(wm, wiiuse.button['2']) and self.playingScreen :
+ self.playingScreen.tempoTrimDown()
elif self.screen in (SCREEN_HOME, SCREEN_INSTRUMENTS) :
pygame_wiimouse._full_mouse_event_cb(wt, id, wmp)
elif self.screen in (SCREEN_HOME, SCREEN_INSTRUMENTS) :
pygame_wiimouse._full_mouse_event_cb(wt, id, wmp)
@@
-190,10
+195,11
@@
class MinWii(object):
playingScreen = PlayingScreen(self.synth)
else :
song = musicXml2Song(songFile)
playingScreen = PlayingScreen(self.synth)
else :
song = musicXml2Song(songFile)
- playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
+
self.playingScreen =
playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
playingScreen.run()
pygame.event.clear()
EventDispatcher.reset()
playingScreen.run()
pygame.event.clear()
EventDispatcher.reset()
+ self.playingScreen = None
class _WTFacade :
class _WTFacade :