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Tri des chansons, soit par ordre alphabétique, soit par taille du clavier.
[minwii.git]
/
src
/
pywiiuse
/
pygame_wiimote.py
diff --git
a/src/pywiiuse/pygame_wiimote.py
b/src/pywiiuse/pygame_wiimote.py
index
26d9f9d
..
1750549
100755
(executable)
--- a/
src/pywiiuse/pygame_wiimote.py
+++ b/
src/pywiiuse/pygame_wiimote.py
@@
-22,7
+22,6
@@
import time
# events to use. Is there a way to get ones known to be unused?
base = pygame.USEREVENT
# events to use. Is there a way to get ones known to be unused?
base = pygame.USEREVENT
-print 'pygame_wiimote base :', pygame.USEREVENT
WIIMOTE_BUTTON_PRESS = base + 1
WIIMOTE_BUTTON_RELEASE = base + 2
WIIMOTE_ACCEL = base + 3
WIIMOTE_BUTTON_PRESS = base + 1
WIIMOTE_BUTTON_RELEASE = base + 2
WIIMOTE_ACCEL = base + 3
@@
-33,10
+32,6
@@
NUNCHUK_ACCEL = base + 7
NUNCHUK_JOY = base + 8
WIIMOTE_STATUS = base + 9
WIIMOTE_DISCONNECT = base + 10
NUNCHUK_JOY = base + 8
WIIMOTE_STATUS = base + 9
WIIMOTE_DISCONNECT = base + 10
-pygame.USEREVENT = WIIMOTE_DISCONNECT
-if pygame.USEREVENT > pygame.NUMEVENTS :
- pygame.NUMEVENTS = pygame.USEREVENT
-
wiiuse = None # import within the thread, why do I have to do this?
wiiuse = None # import within the thread, why do I have to do this?
@@
-76,11
+71,6
@@
class wiimote_thread(Thread):
self.event_cb(m)
except :
pass
self.event_cb(m)
except :
pass
-
- #try:
- # wiiuse.poll(self.wiimotes, self.nmotes)
- #except:
- # pass
# allow executing functions in this thread
while True:
# allow executing functions in this thread
while True:
@@
-88,7
+78,6
@@
class wiimote_thread(Thread):
func, args = self.queue.get_nowait()
except Empty:
break
func, args = self.queue.get_nowait()
except Empty:
break
- print 'do:', func.__name__, args
func(*args)
def do(self, func, *args):
func(*args)
def do(self, func, *args):