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Filtrage des événements au niveau avec l'api de logging python.
[minwii.git]
/
src
/
app
/
config.py
diff --git
a/src/app/config.py
b/src/app/config.py
index
2de1b90
..
a8410d2
100755
(executable)
--- a/
src/app/config.py
+++ b/
src/app/config.py
@@
-21,7
+21,7
@@
pygame.font.init()
# playingscreen
# playingscreen
-FRAMERATE =
5
0
+FRAMERATE =
10
0
BORDER = 0 # 5px
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
BORDER = 0 # 5px
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
@@
-32,7
+32,8
@@
ON_SATURATION = 1
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
-FONT = pygame.font.Font(font_file, 50)
+NOTES_FONT = pygame.font.Font(font_file, 50)
+LYRICS_FONT = pygame.font.Font(None, 80)
FONT_COLOR = (0,0,0)
DEFAULT_MIDI_VELOCITY = 96
FONT_COLOR = (0,0,0)
DEFAULT_MIDI_VELOCITY = 96