+ sur = self.surOn
+ if syllabus :
+ sur = sur.copy()
+ renderedSyl = FONT.render(syllabus, True, (0,0,0))
+ sw, sh, = renderedSyl.get_size()
+ w, h = self.rectOn.w, self.rectOn.h
+ sylRect = pygame.Rect(((w - sw) / 2, (h - sh) / 2), (sw, sh))
+ sur.blit(renderedSyl, sylRect)
+
+ self.image = sur