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Activation du mode plein écran. Ajout des métadonnées de l'application.
[minwii.git]
/
src
/
minwii
/
app.py
diff --git
a/src/minwii/app.py
b/src/minwii/app.py
index
076ca38
..
dad8f6b
100755
(executable)
--- a/
src/minwii/app.py
+++ b/
src/minwii/app.py
@@
-23,9
+23,10
@@
from minwii.log import console, LOG_FORMAT_VERSION, envLogger
class MinWii(object):
class MinWii(object):
- def __init__(self, wiimoteSupport=True) :
+ def __init__(self, wiimoteSupport=True
, fullscreen=False
) :
envLogger.info('winwii log format version : %s', LOG_FORMAT_VERSION)
self.wiimoteSupport = wiimoteSupport
envLogger.info('winwii log format version : %s', LOG_FORMAT_VERSION)
self.wiimoteSupport = wiimoteSupport
+ self.fullscreen = fullscreen
LaunchScreen()
self.app = Desktop()
self.synth = Synth()
LaunchScreen()
self.app = Desktop()
self.synth = Synth()
@@
-48,8
+49,10
@@
class MinWii(object):
def run(self) :
"séquençage de l'affichage des écrans"
def run(self) :
"séquençage de l'affichage des écrans"
-
- pygame.display.set_mode(self.screenResolution)
+ displayFlags = 0
+ if self.fullscreen :
+ displayFlags = displayFlags | pygame.FULLSCREEN
+ pygame.display.set_mode(self.screenResolution, displayFlags)
pygame.display.set_caption('MinWii')
WT = self.WT
pygame.display.set_caption('MinWii')
WT = self.WT