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Implémentation de la méthode de sélection de l'instrument.
[minwii.git]
/
src
/
app
/
minwii.py
diff --git
a/src/app/minwii.py
b/src/app/minwii.py
index
56047ad
..
6f277a7
100755
(executable)
--- a/
src/app/minwii.py
+++ b/
src/app/minwii.py
@@
-20,21
+20,20
@@
from config import SONG_FILE_PATH
class MinWii(object):
def __init__(self) :
class MinWii(object):
def __init__(self) :
-
#
app = Desktop()
-
#
synth = Synth()
+ app = Desktop()
+ synth = Synth()
while True :
while True :
-
#
home = Home(songPath=SONG_FILE_PATH)
-
#
home.connect(QUIT, app.quit)
-
#
app.run(home)
-
#
app.close(home)
+ home = Home(songPath=SONG_FILE_PATH)
+ home.connect(QUIT, app.quit)
+ app.run(home)
+ app.close(home)
selector = InstrumentSelector()
selector.run()
selector.stop()
pygame.event.clear()
EventDispatcher.reset()
selector = InstrumentSelector()
selector.run()
selector.stop()
pygame.event.clear()
EventDispatcher.reset()
- break
song = musicXml2Song(home.songFile, printNotes=True)
synth.program_select(0, 0, 0)
song = musicXml2Song(home.songFile, printNotes=True)
synth.program_select(0, 0, 0)