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Retrait monitoring vidéo.
[minwii.git]
/
src
/
minwii
/
widgets
/
playingscreen.py
diff --git
a/src/minwii/widgets/playingscreen.py
b/src/minwii/widgets/playingscreen.py
index
90a6d2a
..
2f42458
100755
(executable)
--- a/
src/minwii/widgets/playingscreen.py
+++ b/
src/minwii/widgets/playingscreen.py
@@
-47,7
+47,7
@@
class PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
self._initColumns()
self._running = False
self.kinectRgb = kinect.RGBSprite(alpha=128, size=SCREEN_RESOLUTION)
self._initColumns()
self._running = False
self.kinectRgb = kinect.RGBSprite(alpha=128, size=SCREEN_RESOLUTION)
- self.add(self.kinectRgb, layer=CURSOR_LAYER)
+
#
self.add(self.kinectRgb, layer=CURSOR_LAYER)
self._initCursor()
self._initCursor()