self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
+ WT.setEventCallBack(pygame_wiimouse._default_event_cb)
WT.pause()
else :
self.WT = _WTFacade()
songFile, playMode, wiimoteIndex = '', 'NORMAL', 0
while True :
+ WT.resume()
exit, songFile, playMode, wiimoteIndex = \
self.selectSongAndOptions(songFile, playMode, wiimoteIndex)
if exit : break
WT.selectWiimote(wiimoteIndex)
- WT.resume()
instrumentDescription = self.selectInstrument()
if not instrumentDescription :
- WT.pause()
continue
self.runPlayingScreen(songFile, playMode, instrumentDescription)
-
WT.pause()