def _wiimotesEventCallBack(self, wt, id, wmp) :
if self.screen == SCREEN_PLAY :
pygame_wiimouse._default_event_cb(wt, id, wmp)
def _wiimotesEventCallBack(self, wt, id, wmp) :
if self.screen == SCREEN_PLAY :
pygame_wiimouse._default_event_cb(wt, id, wmp)