création d'un dispatcher d'événement central.
[minwii.git] / src / app / minwii.py
index 3757df1..a3292f0 100755 (executable)
@@ -10,26 +10,11 @@ from pgu.gui import Desktop
 from pgu.gui import QUIT
 from widgets.home import Home
 from widgets.playingscreen import _PlayingScreenBase, SongPlayingScreenTest
 from pgu.gui import QUIT
 from widgets.home import Home
 from widgets.playingscreen import _PlayingScreenBase, SongPlayingScreenTest
-import time
 
 class MinWii(Desktop):
     
     def __init__(self) :
         Desktop.__init__(self)
 
 class MinWii(Desktop):
     
     def __init__(self) :
         Desktop.__init__(self)
-        
-        # home = Home()
-        # home.connect(QUIT, self.quit)
-        # self.run(home)
-        
-        # class C:pass
-        # o = C()
-        # o.midi=1
-        # playingScreen = _PlayingScreenBase([o])
-        
         import pygame
         playingScreen = SongPlayingScreenTest()
         import pygame
         playingScreen = SongPlayingScreenTest()
-        #playingScreen.draw(pygame.display.get_surface())
         playingScreen.run()
         playingScreen.run()
-        
-        #pygame.display.flip()
-        #time.sleep(2)