- # home = Home()
- # home.connect(QUIT, self.quit)
- # self.run(home)
-
- # class C:pass
- # o = C()
- # o.midi=1
- # playingScreen = _PlayingScreenBase([o])
-
- import pygame
- playingScreen = SongPlayingScreenTest()
- playingScreen.draw(pygame.display.get_surface())
- playingScreen.run()
-
- #pygame.display.flip()
- #time.sleep(2)
+ if True :
+ home = Home()
+ home.connect(QUIT, app.quit)
+ app.run(home)
+ app.close(home)
+
+ playingScreen = PlayingScreen()
+ playingScreen.run()