X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/2c292c6ebb6156b2cae54fa7ce7f204c9693d8b3..daef6762f2ea456ab901316d3fcda5f94e208f92:/setup_win_exe.py?ds=sidebyside diff --git a/setup_win_exe.py b/setup_win_exe.py index 4c42bf5..ed6aba6 100755 --- a/setup_win_exe.py +++ b/setup_win_exe.py @@ -1,4 +1,4 @@ -# -*- coding: utf-8 -*- +# -*- coding: iso-8859-1 -*- # This will create a dist directory containing the executable file, all the data # directories. All Libraries will be bundled in executable file. # @@ -43,15 +43,18 @@ def findPguThemesDir() : if os.path.isdir(dname): return dname raise IOError('pgu themes folder not found') - + +def findMinwiiDir() : + import minwii + return os.path.dirname(minwii.__file__) class MinWii2exe(py2exe.build_exe.py2exe) : def copy_extensions(self, extensions) : py2exe.build_exe.py2exe.copy_extensions(self, extensions) - - self.copyDataFiles('src/minwii/fonts', 'minwii/fonts') - self.copyDataFiles('src/minwii/soundfonts', 'minwii/soundfonts') - self.copyDataFiles('src/minwii/widgets/data', 'minwii/widgets/data') + minwiiDir = findMinwiiDir() + self.copyDataFiles(os.path.join(minwiiDir, 'fonts'), 'minwii/fonts') + self.copyDataFiles(os.path.join(minwiiDir, 'soundfonts'), 'minwii/soundfonts') + self.copyDataFiles(os.path.join(minwiiDir, 'widgets', 'data'), 'minwii/widgets/data') self.copyDataFiles(findPguThemesDir(), 'data/themes') pygamedir = os.path.dirname(pygame.base.__file__) @@ -82,20 +85,10 @@ class MinWii2exe(py2exe.build_exe.py2exe) : self.compiled_files.append(os.path.join(reldest, relpath, file)) -#class pygame2exe(py2exe.build_exe.py2exe): #This hack make sure that pygame default font is copied: no need to modify code for specifying default font -# def copy_extensions(self, extensions): -# #Get pygame default font -# pygamedir = os.path.split(pygame.base.__file__)[0] -# pygame_default_font = os.path.join(pygamedir, pygame.font.get_default_font()) -# -# #Add font to list of extension to be copied -# extensions.append(Module("pygame.font", pygame_default_font)) -# py2exe.build_exe.py2exe.copy_extensions(self, extensions) - class BuildExe: def __init__(self): #Name of starting .py - self.script = "src/minwii/start_win.py" + self.script = "src/minwii/runminwii.py" #Name of program self.project_name = "MINWii" @@ -104,7 +97,7 @@ class BuildExe: self.project_url = "about:none" #Version of program - self.project_version = "0.0" + self.project_version = "1.0" #License of the program self.license = "GPL" @@ -115,14 +108,12 @@ class BuildExe: self.copyright = "Copyright 2010 MINES-ParisTech" #Description - self.project_description = "Musicothérapie Interractive avec la Wii" + self.project_description = "Musicothérapie Interractive avec la Wiimote" #Icon file (None will use pygame default icon) - self.icon_file = None + self.icon_file = 'minwii.ico' - #Extra files/dirs copied to game - #self.data_files = [('minwii/fonts', - # glob.glob('src/minwii/fonts/*.ttf'))] + self.data_files = [] #Extra/excludes python modules self.extra_modules = [] @@ -169,13 +160,14 @@ class BuildExe: 'copyright': self.copyright }], #console = [self.script], - options = {'py2exe': {#'optimize': 2, - #'bundle_files': 1, + options = {'py2exe': {'optimize': 2, + 'bundle_files': 3, #'compressed': True, #'excludes': self.exclude_modules, #'packages': self.extra_modules, #'dll_excludes': self.exclude_dll, - 'skip_archive' : True} + 'skip_archive' : True + } }, zipfile = self.zipfile_name, data_files = self.data_files,