X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/2f76050b40fd8c5ac811b3f4b94618180ff547ba..ad467d05bb27ae61dd90f03577193752d60c5a45:/src/minwii/app.py?ds=sidebyside diff --git a/src/minwii/app.py b/src/minwii/app.py index 1160d5b..f36094c 100755 --- a/src/minwii/app.py +++ b/src/minwii/app.py @@ -7,6 +7,7 @@ $URL$ """ import pygame +from pgu.gui import Theme from pgu.gui import Desktop from pgu.gui import QUIT from minwii.widgets.launch import LaunchScreen @@ -17,8 +18,11 @@ from minwii.synth import Synth from minwii.eventutils import EventDispatcher from minwii.musicxml import musicXml2Song from minwii.config import SONG_FILE_PATH +from minwii.config import SCREEN_RESOLUTION from minwii.globals import PLAYING_MODES_DICT from minwii.log import console, LOG_FORMAT_VERSION, envLogger +import os.path + class MinWii(object): @@ -28,9 +32,12 @@ class MinWii(object): self.wiimoteSupport = wiimoteSupport self.fullscreen = fullscreen LaunchScreen() - self.app = Desktop() + themedir = __file__.split(os.path.sep)[:-1] + ['widgets', 'data', 'minwii_theme'] + themedir = os.path.sep.join(themedir) + theme = Theme(themedir) + self.app = Desktop(theme=theme) self.synth = Synth() - self.screenResolution = (1024,768) + self.screenResolution = SCREEN_RESOLUTION envLogger.info('résolution écran : %s', self.screenResolution) self.nwiimotes = 0 self.initWiimotes() @@ -141,12 +148,15 @@ class MinWii(object): avec l'instrument midi 'instrumentDescription'. """ playMode = PLAYING_MODES_DICT[playMode] - song = musicXml2Song(songFile) bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] octave = instrumentDescription['octave'] self.synth.adjust_octave(0, octave) self.synth.program_select(0, bank, preset) - playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) + if playMode == PLAYING_MODES_DICT['IMPRO'] : + playingScreen = PlayingScreen(self.synth) + else : + song = musicXml2Song(songFile) + playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) playingScreen.run() pygame.event.clear() EventDispatcher.reset()