X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/7d09df5d471bb8a7aeadb7535d4852604dbab757..21d52be27b76c9db94e784393f1748e403dd0c47:/src/minwii/widgets/songfilebrowser.py diff --git a/src/minwii/widgets/songfilebrowser.py b/src/minwii/widgets/songfilebrowser.py index ba8c836..fcb1c21 100755 --- a/src/minwii/widgets/songfilebrowser.py +++ b/src/minwii/widgets/songfilebrowser.py @@ -17,6 +17,8 @@ import pgu.gui.table as table import pgu.gui.area as area from pgu.gui.const import * from pgu.gui.dialog import Dialog +from pgu.gui.app import Desktop +import types import os import tempfile @@ -26,6 +28,27 @@ from minwii.musicxml import musicXml2Song INDEX_TXT = 'index.txt' PICTURE_ITEM_SIZE = 64 +def appEventFactory(app, dlg) : + # monkey patch de la méthode gestionnaire d'événements : + # l'ensemble du Desktop écoute les événements de la roulette de la souris + # et les redirige sur la liste déroulante. + def _appEvent(self, e) : + + if dlg.list.vscrollbar: + if not hasattr(dlg.list.vscrollbar,'value'): + return False + + if e.type == pygame.locals.MOUSEBUTTONDOWN: + if e.button == 4: #wheel up + dlg.list.vscrollbar._click(-1) + return True + elif e.button == 5: #wheel down + dlg.list.vscrollbar._click(1) + return True + return Desktop.event(self, e) + + return types.MethodType(_appEvent, app) + class FileOpenDialog(FileDialog): @@ -72,6 +95,17 @@ class FileOpenDialog(FileDialog): self.value = None Dialog.__init__(self, self.title, self.body) + # monkey patch + app = pguglobals.app + self.__regularEventMethod = app.event + app.event = appEventFactory(app, self) + + def close(self, w=None) : + FileDialog.close(self, w) + # retrait du monkey patch + app = pguglobals.app + app.event = self.__regularEventMethod + def _list_dir_(self): self.input_dir.value = self.curdir @@ -111,10 +145,10 @@ class FileOpenDialog(FileDialog): style = {} if iw > ih : style['width'] = PICTURE_ITEM_SIZE - style['height'] = PICTURE_ITEM_SIZE * float(ih) / iw + style['height'] = int(round(PICTURE_ITEM_SIZE * float(ih) / iw)) else : style['heigth'] = PICTURE_ITEM_SIZE - style['width'] = PICTURE_ITEM_SIZE * float(iw) / ih + style['width'] = int(round(PICTURE_ITEM_SIZE * float(iw) / ih)) img = basic.Image(img, style=style) else :