X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/a7d46c9b0db7d2a44fe8171317c3dc98e1a4a14b..30e36fe2e442924342ce39d3217002ff0d222f35:/src/app/minwii.py?ds=sidebyside diff --git a/src/app/minwii.py b/src/app/minwii.py index 6f277a7..d75dd5e 100755 --- a/src/app/minwii.py +++ b/src/app/minwii.py @@ -9,6 +9,7 @@ $URL$ import pygame from pgu.gui import Desktop from pgu.gui import QUIT +from widgets.launch import LaunchScreen from widgets.home import Home from widgets.playingscreen import SongPlayingScreen, PlayingScreen from widgets.instrumentselector import InstrumentSelector @@ -16,28 +17,74 @@ from synth import Synth from eventutils import EventDispatcher from musicxml import musicXml2Song from config import SONG_FILE_PATH +from globals import PLAYING_MODES_DICT + class MinWii(object): - def __init__(self) : + def __init__(self, wimoteSupport=True) : + LaunchScreen() app = Desktop() synth = Synth() + screenResolution = (1024,768) + + if wimoteSupport : + from pywiiuse import pygame_wiimouse + pygame_wiimouse.init(4, 5, screenResolution) # look for 4, wait 5 seconds + nwiimotes = pygame_wiimouse.get_count() + print '%d wiimotes' % nwiimotes + WT = pygame_wiimouse.WT + WT.pause() + else : + nwiimotes = 0 + class _WTFacade : + selectWimoteIndex = 0 + def pause(self): + pass + def resume(self): + pass + def selectWiimote(self, i): + pass + WT = _WTFacade() + + pygame.display.set_mode(screenResolution) + pygame.display.set_caption('MinWii') + while True : - home = Home(songPath=SONG_FILE_PATH) + # sélection de la chanson + home = Home(songPath=SONG_FILE_PATH, + nwiimotes=nwiimotes) home.connect(QUIT, app.quit) app.run(home) app.close(home) + returnValue = home.returnValue + print 'home.selectedWiimoteIndex', home.selectedWiimoteIndex + if not returnValue : + break + WT.selectWiimote(home.selectedWiimoteIndex) + WT.resume() + + # sélection de l'instrument selector = InstrumentSelector() selector.run() selector.stop() pygame.event.clear() EventDispatcher.reset() + instrumentDescription = selector.selectedInstrument - song = musicXml2Song(home.songFile, printNotes=True) - synth.program_select(0, 0, 0) - playingScreen = SongPlayingScreen(synth, song) + # lancement du lecteur / clavier + songFile = home.songFile + playMode = home.modeSelect.value + playMode = PLAYING_MODES_DICT[playMode] + song = musicXml2Song(songFile) + bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] + octave = instrumentDescription.get('octave', 0) + synth.adjust_octave(0, octave) + synth.program_select(0, bank, preset) + playingScreen = SongPlayingScreen(synth, song, mode=playMode) playingScreen.run() pygame.event.clear() EventDispatcher.reset() + WT.pause()