X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/c89f2419dd73824a317cb00b43226ccf06a8b041..29dfa14e4419fb6ceb9350223f410e967e8cc4f6:/src/minwii/start.py?ds=sidebyside

diff --git a/src/minwii/start.py b/src/minwii/start.py
index 7de9b7a..74ab5bf 100755
--- a/src/minwii/start.py
+++ b/src/minwii/start.py
@@ -12,9 +12,10 @@ from optparse import OptionParser
 import pygame
 from app import MinWii
 
-def main(wiimoteSupport, fullscreen) :
+def main(wiimoteSupport, fullscreen, audioDriver) :
     pygame.init()
-    minwii = MinWii(wiimoteSupport=wiimoteSupport, fullscreen=fullscreen)
+    audioDriver = None if not audioDriver else audioDriver # cast de '' en None. fluidsynth le teste spécifiquement…
+    minwii = MinWii(wiimoteSupport=wiimoteSupport, fullscreen=fullscreen, audioDriver=audioDriver)
     minwii.run()
     pygame.quit()
 
@@ -33,6 +34,11 @@ if __name__ == "__main__" :
                      , default=False
                      , help = u"activation du mode plein écran"
                               u" [%default]")
+    op.add_option("--audio-driver", dest="audio_driver"
+                    , action="store"
+                    , default="coreaudio"
+                    , help=u"driver audio pour le synthétiseur (fluidsynth) [%default]"
+                    )
     options, args = op.parse_args()
 
-    main(options.wiimoteSupport, options.fullscreen)
+    main(options.wiimoteSupport, options.fullscreen, options.audio_driver)