X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/cd9c8148f1d4c6ea534b92bef5fd97bcc1afb0b2..36542520a974d97265a405a50d37c065f7c8db29:/src/app/widgets/playingscreen.py diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index a9b62d2..09b9550 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -9,7 +9,9 @@ $URL$ import pygame from colorsys import hls_to_rgb from gradients import gradients +from cursors import WarpingCursor from math import floor +import types # TODO : positionner cette constance en fonction de la résolution d'affichage # externaliser la conf. BORDER = 5 # 5px @@ -21,7 +23,29 @@ ON_BOTTOM_LUMINANCE = 0.9 ON_SATURATION = 1 ON_COLUMN_OVERSIZING = 1.5 + +def event_handler(eventType) : + def doRename(m) : + m.__name__ = 'eventHandler%s' % eventType + return m + return doRename + + +class MetaRenamer(type): + def __new__(mcs, name, bases, dict) : + for k, v in dict.items() : + if isinstance(v, types.FunctionType) : + if k != v.__name__ : + print 'renommage de %s en %s' % (k, v.__name__) + dict[v.__name__] = v + del dict[k] + return type.__new__(mcs, name, bases, dict) + + class _PlayingScreenBase(pygame.sprite.OrderedUpdates) : + + __metaclass__ = MetaRenamer + def __init__(self, distinctNotes=[]) : """ distinctNotes : notes disctinctes présentes dans la chanson @@ -31,9 +55,12 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates) : self.distinctNotes = distinctNotes self.keyboardLength = 0 self.keyboardRects = [] + self.cursor = None self._initRects() self._initColumns() self._running = False + self.draw(pygame.display.get_surface()) + self._initCursor() @@ -71,7 +98,11 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates) : print hue c = Column(hue, rect) self.add(c) - + + def _initCursor(self) : + self.cursor = WarpingCursor() + #self.add(self.cursor) + def highlightColumn(self, index) : for i, sprite in enumerate(self.sprites()) : @@ -85,6 +116,25 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates) : events = pygame.event.get() for event in events: self.input(event) + + def input(self, event) : + handler = getattr(self, 'eventHandler%s' % event.type, lambda e:None) + handler(event) + + @event_handler(pygame.KEYDOWN) + def handleKeyDown(self, event) : + if event.key == pygame.K_q: + self._running = False + uni = event.unicode + + if uni.isdigit() and int(uni) <=8 : + self.highlightColumn(int(uni)) + + @event_handler(pygame.MOUSEMOTION) + def handleMouseMotion(self, event) : + pass + + class SongPlayingScreen(_PlayingScreenBase) : @@ -99,15 +149,6 @@ class SongPlayingScreenTest(_PlayingScreenBase) : o = C() o.midi=1 super(SongPlayingScreenTest, self).__init__([o]) - - def input(self, event) : - if event.type == pygame.KEYDOWN: - if event.key == pygame.K_q: - self._running = False - uni = event.unicode - - if uni.isdigit() and int(uni) <=8 : - self.highlightColumn(int(uni)) class Column(pygame.sprite.Sprite) : @@ -141,4 +182,3 @@ def hls_to_rgba_8bits(h, l, s) : #convert to rgb ranging from 0 to 255 rgba = [floor(255 * i) for i in hls_to_rgb(h, l, s) + (1,)] return tuple(rgba) - \ No newline at end of file