X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/d3b1dcc8991d9b0110133abe6eeb43f69848a78d..9aa039bd2cca029a2b811fa40ead98298a0ce6ec:/src/minwii/app.py?ds=inline diff --git a/src/minwii/app.py b/src/minwii/app.py index e249c70..d456b8e 100755 --- a/src/minwii/app.py +++ b/src/minwii/app.py @@ -7,6 +7,7 @@ $URL$ """ import pygame +from pgu.gui import Theme from pgu.gui import Desktop from pgu.gui import QUIT from minwii.widgets.launch import LaunchScreen @@ -20,6 +21,8 @@ from minwii.config import SONG_FILE_PATH from minwii.config import SCREEN_RESOLUTION from minwii.globals import PLAYING_MODES_DICT from minwii.log import console, LOG_FORMAT_VERSION, envLogger +import os.path + class MinWii(object): @@ -29,7 +32,10 @@ class MinWii(object): self.wiimoteSupport = wiimoteSupport self.fullscreen = fullscreen LaunchScreen() - self.app = Desktop() + themedir = __file__.split(os.path.sep)[:-1] + ['widgets', 'data', 'minwii_theme'] + themedir = os.path.sep.join(themedir) + theme = Theme(themedir) + self.app = Desktop(theme=theme) self.synth = Synth() self.screenResolution = SCREEN_RESOLUTION envLogger.info('résolution écran : %s', self.screenResolution) @@ -67,15 +73,13 @@ class MinWii(object): if exit : break WT.selectWiimote(wiimoteIndex) - WT.resume() instrumentDescription = self.selectInstrument() if not instrumentDescription : - WT.pause() continue + WT.resume() self.runPlayingScreen(songFile, playMode, instrumentDescription) - WT.pause() @@ -142,12 +146,15 @@ class MinWii(object): avec l'instrument midi 'instrumentDescription'. """ playMode = PLAYING_MODES_DICT[playMode] - song = musicXml2Song(songFile) bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] octave = instrumentDescription['octave'] self.synth.adjust_octave(0, octave) self.synth.program_select(0, bank, preset) - playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) + if playMode == PLAYING_MODES_DICT['IMPRO'] : + playingScreen = PlayingScreen(self.synth) + else : + song = musicXml2Song(songFile) + playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) playingScreen.run() pygame.event.clear() EventDispatcher.reset()