X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/blobdiff_plain/e4e71a016e3c9457744817ed104b0b497aaa5ddd..0bb53427dd76e9e9863362dd3c9b2d205b4f8043:/src/app/widgets/playingscreen.py?ds=sidebyside diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index 162f182..f699a56 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -10,10 +10,12 @@ import pygame from colorsys import hls_to_rgb from gradients import gradients from cursors import WarpingCursor +import events from eventutils import event_handler, EventDispatcher, EventHandlerMixin from math import floor import types from musicxml import Tone +import fluidsynth from config import FRAMERATE from config import BORDER @@ -30,12 +32,13 @@ from config import FONT_COLOR class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : - def __init__(self, distinctNotes=[]) : + def __init__(self, synth, distinctNotes=[]) : """ distinctNotes : notes disctinctes présentes dans la chanson triées du plus grave au plus aigu. """ super(_PlayingScreenBase, self).__init__() + self.synth = synth self.distinctNotes = distinctNotes self.keyboardLength = 0 self.keyboardRects = [] @@ -45,7 +48,6 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : self._running = False self.draw(pygame.display.get_surface()) self._initCursor() - def _initRects(self) : @@ -84,19 +86,23 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : self.add(c, layer=0) def _initCursor(self) : - self.cursor = WarpingCursor(blinkMode=True) + self.cursor = WarpingCursor(blinkMode=False) self.add(self.cursor, layer=2) def run(self): self._running = True clock = pygame.time.Clock() pygame.display.flip() + pygame.mouse.set_visible(False) while self._running : EventDispatcher.dispatchEvents() dirty = self.draw(pygame.display.get_surface()) pygame.display.update(dirty) clock.tick(FRAMERATE) + pygame.mouse.set_visible(True) + self.cursor._stopBlink() + @event_handler(pygame.KEYDOWN) def handleKeyDown(self, event) : if event.key == pygame.K_q: @@ -112,14 +118,24 @@ class PlayingScreen(_PlayingScreenBase) : "fenêtre de jeu pour improvisation" scale = [55, 57, 59, 60, 62, 64, 65, 67, 69, 71, 72] - def __init__(self) : + def __init__(self, synth) : distinctNotes = [] for midi in self.scale : tone = Tone(midi) distinctNotes.append(tone) - super(PlayingScreen, self).__init__(distinctNotes) - + super(PlayingScreen, self).__init__(synth, distinctNotes) + + @event_handler(events.NOTEON) + def noteon(self, evt) : + tone = evt.tone + self.synth.noteon(0, tone.midi, 64) + + @event_handler(events.NOTEOFF) + def noteoff(self, evt) : + tone = evt.tone + self.synth.noteoff(0, tone.midi) + class SongPlayingScreen(_PlayingScreenBase) : @@ -139,7 +155,7 @@ class Column(pygame.sprite.DirtySprite, EventHandlerMixin) : def __init__(self, group, hue, rect, tone) : pygame.sprite.DirtySprite.__init__(self, group) - + self.tone = tone toneName = FONT.render(tone.nom, True, (0,0,0)) sur = pygame.surface.Surface(rect.size) rgba = hls_to_rgba_8bits(hue, OFF_LUMINANCE, OFF_SATURATION) @@ -181,16 +197,20 @@ class Column(pygame.sprite.DirtySprite, EventHandlerMixin) : def onMouseDown(self, event) : if self.rect.collidepoint(*event.pos) : self.update(True) + self.raiseNoteOn() @event_handler(pygame.MOUSEBUTTONUP) def onMouseUp(self, event) : self.update(False) + self.raiseNoteOff() def raiseNoteOn(self) : - pass - + evt = pygame.event.Event(events.NOTEON, tone=self.tone) + pygame.event.post(evt) + def raiseNoteOff(self) : - pass + evt = pygame.event.Event(events.NOTEOFF, tone=self.tone) + pygame.event.post(evt)