From: pin Date: Tue, 12 Jul 2011 11:27:55 +0000 (+0000) Subject: bugfix : on ne testait pas correctement la touche échap. X-Git-Url: https://svn.cri.ensmp.fr/git/minwii.git/commitdiff_plain/21cc59e0782f77420330a2b108c6708ea2edade0 bugfix : on ne testait pas correctement la touche échap. git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@375 fe552daf-6dbe-4428-90eb-1537e0879342 --- diff --git a/src/minwii/widgets/instrumentselector.py b/src/minwii/widgets/instrumentselector.py index 403f3bc..52799d0 100755 --- a/src/minwii/widgets/instrumentselector.py +++ b/src/minwii/widgets/instrumentselector.py @@ -72,9 +72,8 @@ class InstrumentSelector(pygame.sprite.LayeredDirty, EventHandlerMixin) : @event_handler(pygame.KEYDOWN) def handleKeyDown(self, event) : - if event.key == pygame.K_q or \ - event.unicode == u'q' or \ - pygame.K_ESCAPE: + if event.key in (pygame.K_q, pygame.K_ESCAPE) or \ + event.unicode == u'q' : self.stop() @event_handler(pygame.MOUSEMOTION) diff --git a/src/minwii/widgets/playingscreen.py b/src/minwii/widgets/playingscreen.py index 6d66ace..e88047d 100755 --- a/src/minwii/widgets/playingscreen.py +++ b/src/minwii/widgets/playingscreen.py @@ -106,9 +106,8 @@ class PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : @event_handler(pygame.KEYDOWN) def handleKeyDown(self, event) : - if event.key == pygame.K_q or \ - event.unicode == u'q' or \ - pygame.K_ESCAPE: + if event.key in (pygame.K_q, pygame.K_ESCAPE) or \ + event.unicode == u'q' : self.stop() @event_handler(pygame.MOUSEBUTTONDOWN)