self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
songFile, playMode, wiimoteIndex = '', 'NORMAL', 0
while True :
songFile, playMode, wiimoteIndex = '', 'NORMAL', 0
while True :
exit, songFile, playMode, wiimoteIndex = \
self.selectSongAndOptions(songFile, playMode, wiimoteIndex)
if exit : break
WT.selectWiimote(wiimoteIndex)
exit, songFile, playMode, wiimoteIndex = \
self.selectSongAndOptions(songFile, playMode, wiimoteIndex)
if exit : break
WT.selectWiimote(wiimoteIndex)
bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
octave = instrumentDescription['octave']
self.synth.adjust_octave(0, octave)
self.synth.program_select(0, bank, preset)
bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
octave = instrumentDescription['octave']
self.synth.adjust_octave(0, octave)
self.synth.program_select(0, bank, preset)
- playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
+ if playMode == PLAYING_MODES_DICT['IMPRO'] :
+ playingScreen = PlayingScreen(self.synth)
+ else :
+ song = musicXml2Song(songFile)
+ playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)