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Clignotement du curseur basé sur un thread indépendant de pygame.
[minwii.git]
/
src
/
app
/
widgets
/
instrumentselector.py
diff --git
a/src/app/widgets/instrumentselector.py
b/src/app/widgets/instrumentselector.py
index
990f275
..
6861643
100755
(executable)
--- a/
src/app/widgets/instrumentselector.py
+++ b/
src/app/widgets/instrumentselector.py
@@
-29,6
+29,7
@@
class InstrumentSelector(pygame.sprite.LayeredDirty, EventHandlerMixin) :
self._initTiles()
self._initCursor()
self._inflatedTile = None
+ self.selectedInstrument = None
def _initTiles(self) :
screen = pygame.display.get_surface()