--- /dev/null
+from events import eventNames
+import sys
+self = sys.modules[__name__]
+
+def log_COLDOWN(e) :
+ return '%s' % e.column.tone.nom
+
+def log_default(e) :
+ return str(e)
+
+pprinters = {}
+for type, name in eventNames.items() :
+ f = getattr(self, 'log_%s' % name, log_default)
+ pprinters[type] = f
+
+__all__ = ('pprinters')
\ No newline at end of file
hiddenEvents = {pygame.MOUSEMOTION:True,
TIMEOUT:True,
hiddenEvents = {pygame.MOUSEMOTION:True,
TIMEOUT:True,
+ #COLOVER:True,
+ }
+from event_pprinters import pprinters
class _EventDispatcher :
def __init__(self) :
class _EventDispatcher :
def __init__(self) :
for event in events :
listeners = self.registry.get(event.type, {})
if listeners and not hiddenEvents.has_key(event.type) :
for event in events :
listeners = self.registry.get(event.type, {})
if listeners and not hiddenEvents.has_key(event.type) :
- eventLog.info((eventNames.get(event.type, event.type), event))
+ eventLog.info(pprinters[event.type](event))
for listener in listeners.keys() :
listener(event)
for listener in listeners.keys() :
listener(event)