import pygame
from pygame.locals import QUIT, MOUSEBUTTONDOWN, MOUSEBUTTONUP, MOUSEMOTION, KEYDOWN, USEREVENT
import pygame
from pygame.locals import QUIT, MOUSEBUTTONDOWN, MOUSEBUTTONUP, MOUSEMOTION, KEYDOWN, USEREVENT
-base = pygame.USEREVENT
-print 'pgu base:', base
-ENTER = base + 0
-EXIT = base + 1
-BLUR = base + 2
-FOCUS = base + 3
-CLICK = base + 4
-CHANGE = base + 5
-OPEN = base + 6
-CLOSE = base + 7
-INIT = 'init'
-
-pygame.USEREVENT = CLOSE
-if pygame.USEREVENT > pygame.NUMEVENTS :
- pygame.NUMEVENTS = pygame.USEREVENT
+ENTER = pygame.locals.USEREVENT + 0
+EXIT = pygame.locals.USEREVENT + 1
+BLUR = pygame.locals.USEREVENT + 2
+FOCUS = pygame.locals.USEREVENT + 3
+CLICK = pygame.locals.USEREVENT + 4
+CHANGE = pygame.locals.USEREVENT + 5
+OPEN = pygame.locals.USEREVENT + 6
+CLOSE = pygame.locals.USEREVENT + 7
+INIT = 'init'
class NOATTR: pass
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class NOATTR: pass
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